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Holy paladin Sacred shield bugged.

#1 by joakim421 » Thu Feb 02, 2012 3:48 pm

Hey!
Sacred shield is a buff which should place a absorb on you when your being attacked, it absorb 500 dmg + spellpower, so maybe around 3500 absorb.
It's suppose to have a 6 second cooldown on the absorb buff that you get. But on this server it procs every second!

It's really retarded, they just absorb to much with this bugg. 99 % of all healer teams got a holy pala because they are op.
So please eternal, fix the bugg so they don't absorb 3500 dmg every second, so maybe some other healer classes can get some high rating to.
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Re: Holy paladin Sacred shield bugged.

#2 by nickotino » Thu Feb 02, 2012 4:52 pm

So your saying the proc rate is bugged? is it procing more than once every 6 secs?

what makes it proc so much?
does it only happen when your attacking the paladin?

are you sure its sacred shield absorbing your damage and not the legendary mace?
how many rogues does it take to gank a paladin?

2.

one to gank him and the other to wait at the inn.
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Re: Holy paladin Sacred shield bugged.

#3 by ps25 » Thu Feb 02, 2012 5:28 pm

For the last time, it's not bugged.

Proof: eternal/sacred-shield-t64007.html

Find a way around it. ex: switches, dispells, etc
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Re: Holy paladin Sacred shield bugged.

#4 by Denzo » Thu Feb 02, 2012 9:24 pm

I was never sure how sacred shield should actually work... but I'm pretty sure it is a bit hard to get through it...

Let me know if this is a bug, I'm 99% sure it is not but, the gayest thing you can do in 2s with a hpala is, SS the partner, when it procs, SS on the hpala... so hard to get through that, really challenging sometimes...

I'm sure this ain't a bug... I know SS can only be placed in 1 player at a time, but that's only the shield, the "buff" that makes you absorb dmg can be placed in 3195915 players at the same time, but lasts only 6 sec... but 6 secs is enough to absorb a lot of dmg...

So guys, stop crying about this ability being bugged, absorbs too much, etc... just play the game and have fun, if you cannot kill a hpala, then you are just meant to lose against that team, cus there's always a way to kill a hpala (dispell/mana burn/insane dmg that can break SS, etc)...
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Not true
Just mace
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