HeXagon wrote:yodi wrote:I do believe that the priority should be to get everything to work. Instead of adding more realms, t-shirts, webpage, cause it seem that the focus ends up somewhere else.
I rather play on a realm that got working code. Before focusing on something else.
this is positive feedback, its needed. I know how it is. Been running DAoC mmorpg server myself.
Regards,
yodi
I'm the one who does most of the work on the site, like was said before, Our bottleneck is not manpower in general but in C++ developers.
We have different people with different skillsets working on different tasks. If we were to have one person (myself) stop working on the site to try and do a bugfix on something I don't play or understand it would be a complete waste of my talents.
Ofcourse buddy, i understand that. What i ment was that i would rather see a fully working realm first. And then you can launch how many new realms you like, since it will be fully working. A good chainreaction. If you launch one realm and finnish 92% on it, leaving some instances, talents and classes not completely fixed. Opening another will have the same issues. That will end in unfocused chaos. That was my point. Thats how we did it in DAoC, put really hard work to get everything to work. So everybody was pleased. And when its close to 100% it will be become very popular very fasy, will spread like a fire. didnt say you should do c++ coding if your talent are webdesign. Can be my english. ^^
I know that you guys put up alot of freetime and work. What i ment was it would be better to put all effort on one thing than having alot of unfinnished projects. hehe, i know the "hurray" feeling when it goes right, but the satisfaction among players isnt as high when things are bugged and so on.
Keep the good work up!
Regards,
yodi












