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Announcement

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Darkshadow2011Time to get lost, Maze is open at 15:45 ST, Remorse get Ready!wow private server 4 hours ago
Darkshadow2011Be prepared Redemption! The SuperGMs are coming. Fight back at 13:00STwow private server 6 hours ago
EpitaphiousThor, The Starcraft Legacy comes to destroy everything in its path, Get Ready Redemption at 23:00 Stwow private server 20 hours ago
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Announcements from the staff

Weekly Update!

#1 by GregariousJB » Wed Dec 08, 2010 4:48 pm

All Realms
General
  • <Dev>/Playtime debuff fixes. This will fix the underlying issue, but players who still have this issue may need to be repaired manually. Thankfully it's an easy fix, but it won't work when you're character is online. I'll run the fix multiple times over the next few days while players log on and off and you should see this issue removed fairly quickly.
  • Guild Tab Issue. I found the problem, and I'm working out a fix. In the meantime, I may start fixing players manually to get things moving faster. Please don't fret - this is my top priority, and I'm on it.
  • Death Knight quest chain improvements
Dungeon Finder
  • Give rewards only to players that joined selecting random dungeon
  • Dungeon Finder: Check lock status of dungeons when joining non-random dungeons (Fixes not checking if raid was closed for the selected difficulty)
  • Fix a crash when trying to join raid browser as a group
  • Fix role check algorithm
  • Do not allow to join Queue if someone in party is using Battleground/Arena System
  • Multiple changes in Join function
    • Safe leave and rejoin queue when already queued and trying to rejoin to different dungeons (it was giving error earlier)
    • Do not allow to select another dungeon while in the middle of a LFG dungeon not completed (any dungeon selected is changed by current dungeon)
    • Fix error that prevented groups to join another dungeon after completing the current LFG dungeon
  • Properly remove players from queue (or re-add) after a proposal failed
  • After a proposal success only teleport new players
  • Fix members of premade group not being teleported to dungeon after a proposal success
Rogue
  • Removal of Vanish on Stealth removal
  • Redesigned Stealth and Invisibility handling (Rogue/Mage)
  • Fixed Vanish not applying Stealth
Druid
  • Fixed Natural Shapeshifter
Shaman
  • Earthbind totem fix
Hunter
  • Fixed pet aggro - does not set player in combat until pet has actually done damage to target
  • Fixes for Snake Trap
Icecrown Citadel
  • Repaired many issues preventing bosses being approachable and reduced difficulty on some encounters. 9/12 bosses are now approachable.
  • Added door scripting
  • Fixed Deathbringer Saurfang's Blood Power aura
  • Fixed Festergut's Pungent Blight getting interrupted
  • Fixed Deathbringer Saurfang's achievement (I've Made a Mess)
  • Fixed Deathbringer Saurfang's Mark of the Fallen Champion aura removal
  • Changed spell timers for Lord Marrowgar

Redemption
  • New Welcome NPCs have been added to player starting areas that give a quick boost in experience and offer some useful items to aid in leveling faster.
  • New "Event Chamber" added to the also-new Teleporter that will be a staging area for future events.
  • Visual improvements have been made to the Dalaran Mall
  • The world database has been given a complete renewal, meaning hundreds of small fixes to quests, creature spawns, and instances (Trial of the Crusader and Violet Hold is open and scripted). I plan to unlock all previously locked instances to see how the new database works out. The only instances that may still be having issues are Trial of the Champion (the 5-man dungeon), Halls of Reflection, Culling of Stratholme, and Ruby Sanctum.
Eternal
  • The Deserter debuff on Eternal is removed temporarily to get an idea of how our players feel about it. A poll will go up shortly to determine the general consensus.

Eternal and Exile are up next - perhaps with next week's update. And Remorse, our new 255 fun server, is still going strong and getting much closer to a release. I don't want to make any promises, but I think we'll be done with it either this week or the next.
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Re: Weekly Update!

#2 by simmy00 » Wed Dec 08, 2010 6:00 pm

GEEZUS! :D
REDEMPTION
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Re: Weekly Update!

#3 by Bruddle » Wed Dec 08, 2010 6:31 pm

cool but a lil INGAME annoucement would of been nice
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Re: Weekly Update!

#4 by Rowdel » Wed Dec 08, 2010 6:31 pm

Yes, thank god :D
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Re: Weekly Update!

#5 by B3dshaker » Wed Dec 08, 2010 6:33 pm

woot, i thought we had to wait for 3 more hours for this, anyway, hope the majority of players wont get disappointed and for what its worth thanks for the update again!
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Re: Weekly Update!

#6 by Melodya » Wed Dec 08, 2010 6:33 pm

Thx God.
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Re: Weekly Update!

#7 by Julianownz1 » Wed Dec 08, 2010 6:35 pm

whenwill it be back up :whistle:
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Re: Weekly Update!

#8 by B3dshaker » Wed Dec 08, 2010 6:36 pm

OMG!!! ToC is doable??? t9 heroic here i come!!!!!!!
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Re: Weekly Update!

#9 by Spok3d4 » Wed Dec 08, 2010 6:37 pm

Now we just need the ICC rings to be completely fixed :D For those that have lost the ring and are unable to get it back :P

(Theres many players that have deleted or trashed or whatever after the last reset)

perhaps a vendor for the basic rings or somethin? a proper vendor..
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Re: Weekly Update!

#10 by Deathcorex » Wed Dec 08, 2010 6:41 pm

Hope it doesn't take like 9 years to update. Ready for ToC.
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Re: Weekly Update!

#11 by Symmie » Wed Dec 08, 2010 6:42 pm

I'm sooo happpyyyyyyyy :violin: :whistle: :dance: :clap: :mrgreen:
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Re: Weekly Update!

#12 by Empressnightshade » Wed Dec 08, 2010 6:43 pm

Julianownz1 wrote:whenwill it be back up :whistle:

Yes, when? There isn't anything posted about when the realm will be back up. Would like to know.....
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Re: Weekly Update!

#13 by Bruddle » Wed Dec 08, 2010 6:44 pm

Spok3d4 wrote:Now we just need the ICC rings to be completely fixed :D For those that have lost the ring and are unable to get it back :P

(Theres many players that have deleted or trashed or whatever after the last reset)

perhaps a vendor for the basic rings or somethin? a proper vendor..



rings where fixed just walk in and start the quest agian. i got them on all my 80s even my palli that i DELETED THE RING FROM got it back no problem
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Re: Weekly Update!

#14 by paradoxequation125 » Wed Dec 08, 2010 6:52 pm

Very glad to hear of all the new changes / fixes. This is a great server to play on. Please if you would post an estimate of how long redemption will likely be down. Thanks again. :}
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Re: Weekly Update!

#15 by Julianownz1 » Wed Dec 08, 2010 6:53 pm

how do u get to level 80 fast
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Re: Weekly Update!

#16 by Rowdel » Wed Dec 08, 2010 6:55 pm

Julianownz1 wrote:how do u get to level 80 fast

Lol, just keep questing and you'll be fine

-- 09 Dec 2010, 00:55 --

Julianownz1 wrote:how do u get to level 80 fast

Lol, just keep questing and you'll be fine
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Re: Weekly Update!

#17 by B3dshaker » Wed Dec 08, 2010 7:10 pm

haha portal to dalaran inside icc is bugged, it wouldnt teleport you to dalaran.
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Re: Weekly Update!

#18 by steffen1991 » Wed Dec 08, 2010 7:12 pm

are we gonna get our weps back?
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Re: Weekly Update!

#19 by Rowdel » Wed Dec 08, 2010 7:17 pm

Devs, thanks for making in possible for us to do ToC, etc..and making this wonderful server :p
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Re: Weekly Update!

#20 by Julianownz1 » Wed Dec 08, 2010 7:18 pm

wow i was playing and restarted on me btw anyone know where to get more bag slots in horde
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