#15 by Wigglezz » Thu Nov 25, 2010 2:26 pm
Instead of making them all tank'spank, you should do option #1 and open all of the bosses as it is because for a couple of reasons.
1. Making all the bosses that are "unkillable" a tank'spank fight would be incredibly boring from day 1.
2. It would give all the people who don't know how to play this game (aka: noobs as players call them) free gear. If your going to do that, you may as well make a vender with all the ICC gear of the bosses that aren't scripted correctly because they will be a complete joke.
For the people who are sick of 3 bosses (believe me, I am to), honestly if option #3 is chosen, it'll be more boring then just having 3 bosses. Having 6/12 bosses unscripted (since Varithia is different than the others and Gunship needs a script in order to even work) seems great but it'll be incredibly boring because there will be no challenge. Removing the buff will not make them harder, they are still simply a "heal the tank" fight so it would be the same, just a bit slower. For the three bosses that do have scripts (but are not proper for obvious reasons), that's another story.
Speaking of that, people talk about removing the buff for ICC. I propose a better solution. Instead of "removing" the buff, make it so that when you talk to Varian or Hellscream, you are actually given the option to remove it since the option doesn't even work right now.
Also, instead of doing option 3 or any of the options (out of all them, option 1 seems to be the most logical even though its still bad), I propose other options that will actually work out better.
1. Like retail when ICC first opened, work on one wing at a time. Fix those bosses on that wing and release it as soon as it seems ready. I rather do 3 bosses that work than 3 bosses that work with 6 other bosses that don't work. Don't try to fix them all at once, it is more sufficant to work on one encounter at a time then all of them at once.
2. Instead of working on ICC, work on other dungeons that could use some fixing. For example: Trial of the Crusader (Both Heroic and Regular), Trial of the Champion, Uld'uar, Halls of Reflection, Halls of Lightning (getting rid of that gate), Pit of Saron's "Tyrannus", and much more.
3. Work on more of the other aspects of the game, like classes and their bugs (every class too), quests, items and fixing them.
4. Work on events, make better ones, improve on the ones you already have.
I bet there are other options players might consider, but I find that these are the best. You don't have to choose just 1 option, but instead of just making every "unkillable" boss non-scripted, you should consider actually fixing them instead of getting rid of what makes them an encounter.
Until then,
-Wigglezz
"An encounter unscripted isn't even an encounter, its free loot."